Weeping star - Cococitialin

Weeping Star - Chocacitialin, often referred to as "Weeping Star" or "WSC" is a single-player gaming franchise originating in Achtotlan, developed and published by Ciyacoatl. The franchise was started in 2002 with the release of its first game, simply named "Chocacitialin", its success leading to a widespread international release in 2003 under the name "Weeping Star - Chocacitialin". The original is considered a cult classic and spawned several sequels and spin-offs.

The series is known for its blend of urban fantasy and rpg elements. Each instalment is a self-contained story set in its own universe, although they all share common themes and recurring plot points, characters, or items. Central to the franchise is the theme of mankind's relation with the divine and the natural world, and the struggle between order and chaos. The franchise has en extensive mythos, heavily influenced by Achtotlaner mythology. Each game focuses on real-time sword combat which has become a staple of the series.

Weeping Star - Chocacitialin has since become a major franchise with a large following. Several anime adaptations have been produced based on the series, as well as a variety of merchandise.

Weeping Star IV - Somnambulist
Released in 2013, Weeping Star IV - Somnambulist departed from the traditional WSC formula by taking place in a fictionalised version of Ordis, with references to the names of countries and historical events omitted.

Weeping Star V - Resurgent Dream
The most recent instalment of Weeping Star, Weeping Star V - Resurgent Dream was released in late 2017 in Achtotlan, and released internationally the following year. Resurgent Dream is set in the fictional world of Androma, in the town of Atlan. In Atlan, during full moon, a select few find themselves in a parallel dreamlike version of the town where they are preyed upon by a variety of abominations. The story follows a group of youngsters as they try to uncover the reality of the otherworldly place.

It was widely praised for its polished gameplay, story, cast, and its "surreal funk" soundtrack. It was one of the finalists of the Game of the Year award of 2018, and won a similar prize in Achtotlan the year prior. Several packs of DLC were released, including the expansion "Sleepwalker". Internationally, Resurgent Dream was released internationally in a partnership with CoCo, which offered redeemable codes for in-game costumes based on its mascot. A concert tour based on the soundtrack was also held in 2019.

Lead developer Montec 'Monty' Mazatl commented in an interview how part of Resurgent Dream was inspired by his own nightmares during a period of severe depression, and how working on the game proved cathartic for him.